Difference between revisions of "Category:Weapons"

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The Cyantians don't have weapons that will dissolve a body or armor. Most of the time, it's the armor that takes the damage from a weapon, and not those inside of it. If they themselves are struck and actually hit, they probably won't live long enough to complain about it.  
 
The Cyantians don't have weapons that will dissolve a body or armor. Most of the time, it's the armor that takes the damage from a weapon, and not those inside of it. If they themselves are struck and actually hit, they probably won't live long enough to complain about it.  
 +
  
 
== Hand Weapons ==
 
== Hand Weapons ==
Line 6: Line 7:
 
The Wolf are more defense oriented. They specialize in non-lethal repelling weaponry over assault, although they're venturing more into that field.  
 
The Wolf are more defense oriented. They specialize in non-lethal repelling weaponry over assault, although they're venturing more into that field.  
  
== Energy Bows ==
 
They're a standard wood or metal bow with a fine string that is made of energy charged liquid metal, like the metal staffs that a lot of Cyantians use, only it doesn't change shape, instead it absorbs energy, which can be used to put more power into an arrow that's shot from it. They go higher, faster and farther than any normal bow. There are also a few variations of energy bow. That's the standard; the elite version actually shoots energy arrows and uses clips instead of arrows. The clip is like a tiny battery with any manner of things attached to it, barbs, shrapnel, etc.
 
  
 +
*From Syke 10/22/2008
 +
''First of all, I have a healthy respect for guns and their uses, good and bad. The reason most of the characters will carry a sword over a gun is because guns seem to incite rash actions in young characters who think they can shoot and get away with it since they're doing it from a distance. Obviously, the bad guys are going to be heavier armed than one of our young guards.  So if they come upon someone with a gun and they have a sword, they're more likely to NOT try to stop them on their own and pay more attention to not being seen. Cats are VERY good at not being seen. You also really won't see younger characters being trusted with guns unless they're in a dangerous area and usually accompanied by an adult. Just about all of the cultures teach their young how to hide, flee and not fight.''
  
== Human Weapons ==
+
''I kinda think that in general, firearms and blasters are restricted in scifi because it'd be too easy to kill any given character and really powerful weapons don't make for the best of storylines. Everyone would have one if they could and it can make the atmosphere more tense than necessary.''
Though 'local' human technology may be comparable with that of our world, continued observations of Cyantian activities and some alien technology may have forced them to place different emphasis on R&D. An AMIB 'SWAT' team for example is likely to be equipped and trained for light anti armour warfare, as well as live capture. Hence alien-aware humans can be expected to have access to the following weapons, or similar variations.
 
*Steyr ACR: A rifle that fires APFSDS rounds at 1,480mps. Weighs 3.23kg unloaded and comes with a 24 round magazine. Does 10D(2) damage. [http://en.wikipedia.org/wiki/Steyr_ACR]
 
*M-72 LAW: A one man rocket with a HEAT warhead, capable of defeating the side armour of many tanks. Does 6dx4(10) damage. [http://www.fas.org/man/dod-101/sys/land/m72.htm]
 
*Barret M82: A 0.5' sniper rifle, and regarded as the most powerful (and heaviest) rifle in the world. Does 13D damage.
 
  
Human fighter planes will not be as fast, but can be expected to be more manoeuvrable (at their respective combat speeds) with significantly tighter turning circles; possible by orders of magnitude. The duration of a turning circle of a Fox fighter would make it very vulnerable to missile attack from inside the circle. The Boeing Airborne Laser, or some similar weapon with a range exceeding a hundred miles might be present in limited or large numbers. In the past humans have deployed nuclear tipped air to air missiles; when it was felt to be the only way to destroy enemy aircraft. Against the cyantian threat, they may well do so again. The phoenix missile would be a likely candidate for such a development, with an 'artillery shell' 10kt warhead.
+
''There's also simply the fact that I can barely draw swords. Drawing guns is even harder and I'm sure that figures into a lot of stories. ''
  
Modern body armour covers chest and torso and has a basic DR of 16, which can be added to with steel/ceramic inserts which increase it by DR 35, for a total score of DR 51. The inserts lose protection after they are used once or at most twice. This is why it is called a ''second chance'' system. A modern military helmet has DR 5. The vest weighs 3kg, and each insert (front & back) weighs 10kg.
+
== Energy Bows ==
 
+
They're a standard wood or metal bow with a fine string that is made of energy charged liquid metal, like the metal staffs that a lot of Cyantians use, only it doesn't change shape, instead it absorbs energy, which can be used to put more power into an arrow that's shot from it. They go higher, faster and farther than any normal bow. There are also a few variations of energy bow. That's the standard; the elite version actually shoots energy arrows and uses clips instead of arrows. The clip is like a tiny battery with any manner of things attached to it, barbs, shrapnel, etc.
== Introduction to GURPS combat ==
 
GURPS is a turn based game and stands for 'generic universal role playing system' and is produced by [http://www.sjgames.com/ Steve Jackson Games]. A simplified version called [http://www.sjgames.com/gurps/lite/index.html GURPS Lite] is available for free download. This text has been aded to explain all the D & DR nonsense found here and on the [[:Category:Lifts|Lifts]] page, and help you understand the relative strengths and weeknesses involved.
 
  
A average normal human has a game health of 10 - or HT10 in GURPS speak and can do 1D worth of damage when they punch someone. An overcoat has a DR value of 1. In combat you have to regularly roll against your HT value to see if you're still alive and awake, especially after you have been hit. To roll against HT you literally roll 3 six-sided dice, and if the total is under your HT (10 in this case) you're not dead or unconcious yet. When it is your turn to attack a foe, you can choose to punch them. To do this, you roll 1 six-sided dice (because your 'strike atttack' is 1D), subtract from the 'hit point' or HP total the DR value of your foe's armour (DR1 if he's it's chilly outside) and the result is the damage your foe sustains. ''For example you punch and roll and 6HP (lucky you!) but your foe is wearing a tshirt (DR=0). You score 6HP and stun him! He falls oover and you get to stamp on his neck and run away.''
+
==Lifts==
 +
Lifts are a form of 'mecha' used by immigrant Cyantians for work and battle. Light lifts are effectively powered body armour. Medium Lifts are fully sealed armoured battle suits. Heavy Lifts are vehicles in that the operator drives them rather than wears them. Master lifts are bigger, stronger, and much more difficult to operate than Heavy lifts, and are unique in design. They are produced by a unique method and it has been hinted they may be alive in some way. See [[:Category:Lifts|Lifts]] for more information.
  
In a combat scene (read: complete battle, start to end) you also get a ''combat HT'', which is equal to your normal HT. If a foe does more than half your HT, then you are stunned. You then have to roll at HT-4, or roll 3 six-sided dice, and score less than 6 (=10-4). If your ''combat HT'' gets to lower than 3 you suffer movement penelties. Once it reaches 0 you have to continually roll against you HT to stay awake. At ''combat HT'' = -1xHT, you have to roll continously to stay alive. At -5xHT you are automatically dead. at -10xHT there is no body left.
 
 
Finally in vehicle combat (lifts, tanks, fighters) there are three more rules.
 
*High damage scores are often recorded as 5dx50(3). This is the damage score for the M1 Abrams tank. This means you role 5 six-sided dice, and multiple the total by fifty. This is easier than rolling ninety dice. Because of the special ammunition tank guns use, you also divide the DR score of the target's armour by the number in the bracket; '3' in this case.
 
*Modern tanks and some lifts use laminate or 'chobham' armour. If the 'armour devisor' reads (10) then it's probably a HEAT warhead. In that case the laminate armour is doubled against the HEAT attack.
 
  
  
 
{{Template:Cf}}
 
{{Template:Cf}}
 
{| class="toccolours" align="right" width="800" border=1 style="border-collapse:collapse;"
 
! colspan="12" | FantasyLite's GURP Chart of Cyantian Guns
 
|-
 
!Gun
 
!Malf
 
!Type
 
!Dmg
 
!SS
 
!ACC
 
!1/2D
 
!Max
 
!Wt
 
!RoF
 
!Shots
 
!Cost
 
!Power
 
|-
 
| align = "Center" |'''Micro'''
 
| align = "Center"|'''Pistols'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center" |Laser
 
| align = "Center" | Ver.
 
|
 
| align = "Center" | 1d - 1
 
| align = "Center" |11
 
| align = "Center" |12
 
| align = "Center" |300
 
| align = "Center" |600
 
| align = "Center" |1
 
| align = "Center" |3
 
| align = "Center" |18
 
| align = "Center" |150
 
| align = "Center" |68
 
|-
 
| align = "Center" | Blaster
 
| align = "Center" | Ver.
 
|
 
| align = "Center" |4d
 
| align = "Center" |11
 
| align = "Center" |11
 
| align = "Center" |30
 
| align = "Center" |60
 
| align = "Center" |1
 
| align = "Center" |2
 
| align = "Center" |12
 
| align = "Center" |300
 
| align = "Center" |168
 
|-
 
| align = "Center" |Flamer
 
| align = "Center" |Ver.
 
| align = "Center" |Spcl.
 
| align = "Center" |2d-1
 
| align = "Center" |6
 
| align = "Center" |20
 
| align = "Center" |20
 
| align = "Center" |40
 
| align = "Center" |1
 
| align = "Center" |1
 
| align = "Center" |6
 
| align = "Center" |300
 
| align = "Center" |145
 
|-
 
| align = "Center" |Stunner
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |1d-3
 
| align = "Center" |11
 
| align = "Center" |11
 
| align = "Center" |20
 
| align = "Center" |40
 
| align = "Center" |1
 
| align = "Center" |1
 
| align = "Center" |6
 
| align = "Center" |300
 
| align = "Center" |80
 
|-
 
| align = "Center" |'''Holdout'''
 
| align = "Center"|'''Pistols'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center" |Laser
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |1d-1
 
| align = "Center" |11
 
| align = "Center" |12
 
| align = "Center" |300
 
| align = "Center" |600
 
| align = "Center" |2
 
| align = "Center" |6
 
| align = "Center" |36
 
| align = "Center" |170
 
| align = "Center" |78
 
|-
 
| align = "Center" |Blaster
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |6d
 
| align = "Center" |11
 
| align = "Center" |11
 
| align = "Center" |40
 
| align = "Center" |80
 
| align = "Center" |2
 
| align = "Center" |3
 
| align = "Center" |18
 
| align = "Center" |350
 
| align = "Center" |254
 
|-
 
| align = "Center" |Flamer
 
| align = "Center" |Ver.
 
| align = "Center" |Spcl.
 
| align = "Center" |3d+2
 
| align = "Center" |6
 
| align = "Center" |20
 
| align = "Center" |30
 
| align = "Center" |60
 
| align = "Center" |2
 
| align = "Center" |1
 
| align = "Center" |6
 
| align = "Center" |350
 
| align = "Center" |290
 
|-
 
| align = "Center" |Stunner
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |1d-1
 
| align = "Center" |11
 
| align = "Center" |11
 
| align = "Center" |20
 
| align = "Center" |40
 
| align = "Center" |2
 
| align = "Center" |1
 
| align = "Center" |6
 
| align = "Center" |350
 
| align = "Center" |160
 
|-
 
| align = "Center" |'''Pistols'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center" |Laser
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |1d
 
| align = "Center" |11
 
| align = "Center" |17
 
| align = "Center" |1,700
 
| align = "Center" |3,400
 
| align = "Center" |5
 
| align = "Center" |6
 
| align = "Center" |72
 
| align = "Center" |250
 
| align = "Center" |118
 
|-
 
| align = "Center" |Blaster
 
| align = "Center" |Ver.
 
|
 
| align = "Center" |9d-1
 
| align = "Center" |11
 
| align = "Center" |12
 
| align = "Center" |200
 
| align = "Center" |400
 
| align = "Center" |5
 
| align = "Center" |3
 
| align = "Center" |36
 
| align = "Center" |500
 
| align = "Center" |362
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
| align = "Center"|Spcl.
 
| align = "Center"|5d+2
 
| align = "Center"|6
 
| align = "Center"|20
 
| align = "Center"|170
 
| align = "Center"|340
 
| align = "Center"|5
 
| align = "Center"|1
 
| align = "Center"|12
 
| align = "Center"|500
 
| align = "Center"|455
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|2d-1
 
| align = "Center"|11
 
| align = "Center"|11
 
| align = "Center"|40
 
| align = "Center"|80
 
| align = "Center"|5
 
| align = "Center"|1
 
| align = "Center"|12
 
| align = "Center"|500
 
| align = "Center"|363
 
|-
 
| align = "Center"|'''Rifle'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|1d
 
| align = "Center"|12
 
| align = "Center"|20
 
| align = "Center"|3,200
 
| align = "Center"|6,400
 
| align = "Center"|12
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|450
 
| align = "Center"|104
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx3
 
| align = "Center"|12
 
| align = "Center"|14
 
| align = "Center"|500
 
| align = "Center"|1,000
 
| align = "Center"|12
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|900
 
| align = "Center"|710
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|8d+2
 
| align = "Center"|6
 
| align = "Center"|20
 
| align = "Center"|400
 
| align = "Center"|800
 
| align = "Center"|12
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|900
 
| align = "Center"|710
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|3d-1
 
| align = "Center"|12
 
| align = "Center"|13
 
| align = "Center"|200
 
| align = "Center"|400
 
| align = "Center"|12
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|900
 
| align = "Center"|568
 
|-
 
| align = "Center"|'''Sub'''
 
| align = "Center"|'''Machine'''
 
| align = "Center"|'''Gun'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|1d-1
 
| align = "Center"|14
 
| align = "Center"|20
 
| align = "Center"|1,400
 
| align = "Center"|2,800
 
| align = "Center"|12
 
| align = "Center"|20
 
| align = "Center"|400
 
| align = "Center"|440
 
| align = "Center"|78
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4d
 
| align = "Center"|12
 
| align = "Center"|15
 
| align = "Center"|100
 
| align = "Center"|200
 
| align = "Center"|12
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|890
 
| align = "Center"|174
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|11d+1
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|20
 
| align = "Center"|40
 
| align = "Center"|12
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|900
 
| align = "Center"|940
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|1d
 
| align = "Center"|17
 
| align = "Center"|13
 
| align = "Center"|30
 
| align = "Center"|60
 
| align = "Center"|12
 
| align = "Center"|8
 
| align = "Center"|160
 
| align = "Center"|900
 
| align = "Center"|175
 
|-
 
| align = "Center"|'''Med.'''
 
| align = "Center"|'''Lift'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|2d+2
 
| align = "Center"|17
 
| align = "Center"|21
 
| align = "Center"|5,000
 
| align = "Center"|10,000
 
| align = "Center"|30
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|1,120
 
| align = "Center"|260
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx5
 
| align = "Center"|12
 
| align = "Center"|15
 
| align = "Center"|800
 
| align = "Center"|2,400
 
| align = "Center"|30
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|2,250
 
| align = "Center"|1,364
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx5
 
| align = "Center"|9
 
| align = "Center"|20
 
| align = "Center"|700
 
| align = "Center"|2,100
 
| align = "Center"|30
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|2,250
 
| align = "Center"|1,775
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|5d
 
| align = "Center"|17
 
| align = "Center"|14
 
| align = "Center"|500
 
| align = "Center"|1,000
 
| align = "Center"|30
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|2,250
 
| align = "Center"|1,020
 
|-
 
| align = "Center"|'''Med.'''
 
| align = "Center"|'''Lift'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|1d
 
| align = "Center"|14
 
| align = "Center"|20
 
| align = "Center"|3,300
 
| align = "Center"|6,600
 
| align = "Center"|30
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|1,110
 
| align = "Center"|112
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|9d+2
 
| align = "Center"|12
 
| align = "Center"|15
 
| align = "Center"|400
 
| align = "Center"|800
 
| align = "Center"|30
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|2,240
 
| align = "Center"|392
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx5
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|30
 
| align = "Center"|90
 
| align = "Center"|30
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|2,250
 
| align = "Center"|1,775
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|1d+1
 
| align = "Center"|17
 
| align = "Center"|13
 
| align = "Center"|200
 
| align = "Center"|400
 
| align = "Center"|30
 
| align = "Center"|8
 
| align = "Center"|160
 
| align = "Center"|2,230
 
| align = "Center"|270
 
|-
 
| align = "Center"|'''Heavy'''
 
| align = "Center"|'''Lift'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|5d+1
 
| align = "Center"|20
 
| align = "Center"|24
 
| align = "Center"|14,600
 
| align = "Center"|29,200
 
| align = "Center"|75
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|2,810
 
| align = "Center"|550
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx10
 
| align = "Center"|20
 
| align = "Center"|18
 
| align = "Center"|2,300
 
| align = "Center"|6,900
 
| align = "Center"|75
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|5,620
 
| align = "Center"|3,008
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx7
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|1,900
 
| align = "Center"|5,700
 
| align = "Center"|75
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|5,620
 
| align = "Center"|3,560
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|9d+2
 
| align = "Center"|20
 
| align = "Center"|15
 
| align = "Center"|1,400
 
| align = "Center"|2,800
 
| align = "Center"|75
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|5,620
 
| align = "Center"|1,988
 
|-
 
| align = "Center"|'''Heavy'''
 
| align = "Center"|'''Lift'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|3d-1
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|5,200
 
| align = "Center"|10,400
 
| align = "Center"|75
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|2,800
 
| align = "Center"|282
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx6
 
| align = "Center"|20
 
| align = "Center"|16
 
| align = "Center"|700
 
| align = "Center"|2,100
 
| align = "Center"|75
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|5,610
 
| align = "Center"|982
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx9
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|30
 
| align = "Center"|90
 
| align = "Center"|75
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|5,620
 
| align = "Center"|4,435
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|3d+1
 
| align = "Center"|20
 
| align = "Center"|14
 
| align = "Center"|400
 
| align = "Center"|800
 
| align = "Center"|75
 
| align = "Center"|8
 
| align = "Center"|160
 
| align = "Center"|5,620
 
| align = "Center"|680
 
|-
 
| align = "Center"|'''Fighter'''
 
| align = "Center"|'''Aux.'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx3
 
| align = "Center"|20
 
| align = "Center"|25
 
| align = "Center"|22,600
 
| align = "Center"|45,200
 
| align = "Center"|180
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|4,750
 
| align = "Center"|1,322
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx16
 
| align = "Center"|20
 
| align = "Center"|19
 
| align = "Center"|3,600
 
| align = "Center"|10,800
 
| align = "Center"|180
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|9,500
 
| align = "Center"|7,222
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx14
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|3,000
 
| align = "Center"|9,000
 
| align = "Center"|180
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|9,500
 
| align = "Center"|8,540
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx4
 
| align = "Center"|20
 
| align = "Center"|16
 
| align = "Center"|2,100
 
| align = "Center"|4,200
 
| align = "Center"|180
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|9,500
 
| align = "Center"|4,770
 
|-
 
| align = "Center"|'''Fighter'''
 
| align = "Center"|'''Aux.'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6d+2
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|8,100
 
| align = "Center"|16,200
 
| align = "Center"|180
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|4,740
 
| align = "Center"|678
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx9
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|1,000
 
| align = "Center"|3,000
 
| align = "Center"|180
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|9,500
 
| align = "Center"|2,360
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx15
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|40
 
| align = "Center"|120
 
| align = "Center"|180
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|9,500
 
| align = "Center"|10,650
 
|-
 
| align = "Center"|Stunner
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|8d
 
| align = "Center"|20
 
| align = "Center"|16
 
| align = "Center"|600
 
| align = "Center"|1,200
 
| align = "Center"|180
 
| align = "Center"|8
 
| align = "Center"|160
 
| align = "Center"|9,500
 
| align = "Center"|1,633
 
|-
 
| align = "Center"|'''Light'''
 
| align = "Center"|'''Tank'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx4
 
| align = "Center"|20
 
| align = "Center"|26
 
| align = "Center"|35,800
 
| align = "Center"|107,400
 
| align = "Center"|450
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|8,120
 
| align = "Center"|3,304
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx21
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|4,700
 
| align = "Center"|14,100
 
| align = "Center"|450
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|12,650
 
| align = "Center"|12,282
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx22
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|4,700
 
| align = "Center"|14,100
 
| align = "Center"|450
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|16,250
 
| align = "Center"|21,360
 
|-
 
| align = "Center"|'''Light'''
 
| align = "Center"|'''Tank'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|4dx4
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|12,800
 
| align = "Center"|25,600
 
| align = "Center"|450
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|8,120
 
| align = "Center"|1,698
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx14
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|1,600
 
| align = "Center"|4,800
 
| align = "Center"|450
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|16,250
 
| align = "Center"|5,902
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx24
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|50
 
| align = "Center"|150
 
| align = "Center"|450
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|16,250
 
| align = "Center"|26,625
 
|-
 
| align = "Center"|'''Fighter'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx7
 
| align = "Center"|20
 
| align = "Center"|26
 
| align = "Center"|58,400
 
| align = "Center"|175,200
 
| align = "Center"|1,200
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|17,500
 
| align = "Center"|8,814
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx34
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|7,700
 
| align = "Center"|23,100
 
| align = "Center"|1,200
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|35,000
 
| align = "Center"|32,752
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx27
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|5,700
 
| align = "Center"|17,100
 
| align = "Center"|1,200
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|21,750
 
| align = "Center"|31,800
 
|-
 
| align = "Center"|'''Fighter'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx5
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|20,900
 
| align = "Center"|62,700
 
| align = "Center"|1,200
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|17,500
 
| align = "Center"|4,530
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx21
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|2,300
 
| align = "Center"|6,900
 
| align = "Center"|1,200
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|27,940
 
| align = "Center"|12,038
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx30
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|60
 
| align = "Center"|180
 
| align = "Center"|1,200
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|35,000
 
| align = "Center"|40,815
 
|-
 
| align = "Center"|'''Tank'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx9
 
| align = "Center"|20
 
| align = "Center"|26
 
| align = "Center"|72,700
 
| align = "Center"|218,100
 
| align = "Center"|3,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|40,000
 
| align = "Center"|13,668
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx54
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|12,100
 
| align = "Center"|36,300
 
| align = "Center"|3,000
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|80,000
 
| align = "Center"|81,882
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx42
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|9,100
 
| align = "Center"|27,300
 
| align = "Center"|3,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|80,000
 
| align = "Center"|79,505
 
|-
 
| align = "Center"|'''Tank'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx8
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|33,100
 
| align = "Center"|99,300
 
| align = "Center"|3,000
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|40,000
 
| align = "Center"|11,328
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx33
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|3,700
 
| align = "Center"|11,100
 
| align = "Center"|3,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|80,000
 
| align = "Center"|30,096
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx48
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|70
 
| align = "Center"|210
 
| align = "Center"|3,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|80,000
 
| align = "Center"|102,040
 
|-
 
| align = "Center"|'''Light'''
 
| align = "Center"|'''Naval'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx14
 
| align = "Center"|20
 
| align = "Center"|26
 
| align = "Center"|118,800
 
| align = "Center"|356,400
 
| align = "Center"|8,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|102,500
 
| align = "Center"|36,452
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx88
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|19,800
 
| align = "Center"|59,400
 
| align = "Center"|8,000
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|205,000
 
| align = "Center"|218,354
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx69
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|14,800
 
| align = "Center"|44,400
 
| align = "Center"|8,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|205,000
 
| align = "Center"|212,010
 
|-
 
| align = "Center"|'''Light'''
 
| align = "Center"|'''Naval'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx11
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|44,100
 
| align = "Center"|132,300
 
| align = "Center"|8,000
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|102,490
 
| align = "Center"|20,118
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx53
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|6,000
 
| align = "Center"|18,000
 
| align = "Center"|8,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|205,000
 
| align = "Center"|80,260
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx78
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|90
 
| align = "Center"|270
 
| align = "Center"|8,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|205,000
 
| align = "Center"|272,105
 
|-
 
| align = "Center"|'''Naval'''
 
| align = "Center"|'''Cannon'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx23
 
| align = "Center"|20
 
| align = "Center"|26
 
| align = "Center"|187,800
 
| align = "Center"|563,400
 
| align = "Center"|20,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|252,500
 
| align = "Center"|91,130
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx139
 
| align = "Center"|20
 
| align = "Center"|21
 
| align = "Center"|31,300
 
| align = "Center"|93,900
 
| align = "Center"|20,000
 
| align = "Center"|3
 
| align = "Center"|60
 
| align = "Center"|505,000
 
| align = "Center"|545,888
 
|-
 
| align = "Center"|Flamer
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx109
 
| align = "Center"|10
 
| align = "Center"|20
 
| align = "Center"|23,400
 
| align = "Center"|70,200
 
| align = "Center"|20,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|505,000
 
| align = "Center"|530,035
 
|-
 
| align = "Center"|'''Naval'''
 
| align = "Center"|'''Gatling'''
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|
 
|-
 
| align = "Center"|Laser
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx17
 
| align = "Center"|20
 
| align = "Center"|23
 
| align = "Center"|69,800
 
| align = "Center"|209,400
 
| align = "Center"|20,000
 
| align = "Center"|30
 
| align = "Center"|600
 
| align = "Center"|252,500
 
| align = "Center"|50,298
 
|-
 
| align = "Center"|Blaster
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx84
 
| align = "Center"|20
 
| align = "Center"|17
 
| align = "Center"|9,500
 
| align = "Center"|28,500
 
| align = "Center"|20,000
 
| align = "Center"|12
 
| align = "Center"|240
 
| align = "Center"|505,000
 
| align = "Center"|200,652
 
|-
 
| align = "Center"|Flamer (fan)
 
| align = "Center"|Ver.
 
|
 
| align = "Center"|6dx123
 
| align = "Center"|7
 
| align = "Center"|20
 
| align = "Center"|120
 
| align = "Center"|360
 
| align = "Center"|20,000
 
| align = "Center"|1
 
| align = "Center"|20
 
| align = "Center"|505,000
 
| align = "Center"|680,270
 
|}
 
 
 
 
[[Category:Technology]]
 
[[Category:Technology]]

Latest revision as of 22:43, 15 December 2012

The Cyantians don't have weapons that will dissolve a body or armor. Most of the time, it's the armor that takes the damage from a weapon, and not those inside of it. If they themselves are struck and actually hit, they probably won't live long enough to complain about it.


Hand Weapons

Wolves mainly use energy weapons, (Force knives, Lasers, Blasters, and Stunners), because they consider it wrong to use a projectile type that can get lodged inside the body. They feel it is unethical to make even an enemy suffer needlessly. The other races make use of them as well in battle for other reasons, they're quick and effective if used correctly, plus they don't get stuck like swords or have ammunition constraints like guns.

The Wolf are more defense oriented. They specialize in non-lethal repelling weaponry over assault, although they're venturing more into that field.


  • From Syke 10/22/2008

First of all, I have a healthy respect for guns and their uses, good and bad. The reason most of the characters will carry a sword over a gun is because guns seem to incite rash actions in young characters who think they can shoot and get away with it since they're doing it from a distance. Obviously, the bad guys are going to be heavier armed than one of our young guards. So if they come upon someone with a gun and they have a sword, they're more likely to NOT try to stop them on their own and pay more attention to not being seen. Cats are VERY good at not being seen. You also really won't see younger characters being trusted with guns unless they're in a dangerous area and usually accompanied by an adult. Just about all of the cultures teach their young how to hide, flee and not fight.

I kinda think that in general, firearms and blasters are restricted in scifi because it'd be too easy to kill any given character and really powerful weapons don't make for the best of storylines. Everyone would have one if they could and it can make the atmosphere more tense than necessary.

There's also simply the fact that I can barely draw swords. Drawing guns is even harder and I'm sure that figures into a lot of stories.

Energy Bows

They're a standard wood or metal bow with a fine string that is made of energy charged liquid metal, like the metal staffs that a lot of Cyantians use, only it doesn't change shape, instead it absorbs energy, which can be used to put more power into an arrow that's shot from it. They go higher, faster and farther than any normal bow. There are also a few variations of energy bow. That's the standard; the elite version actually shoots energy arrows and uses clips instead of arrows. The clip is like a tiny battery with any manner of things attached to it, barbs, shrapnel, etc.

Lifts

Lifts are a form of 'mecha' used by immigrant Cyantians for work and battle. Light lifts are effectively powered body armour. Medium Lifts are fully sealed armoured battle suits. Heavy Lifts are vehicles in that the operator drives them rather than wears them. Master lifts are bigger, stronger, and much more difficult to operate than Heavy lifts, and are unique in design. They are produced by a unique method and it has been hinted they may be alive in some way. See Lifts for more information.


Pages in category "Weapons"

The following 3 pages are in this category, out of 3 total.