Difference between revisions of "Master Set"

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[[Category:Alien Dice]]
 
[[Category:Alien Dice]]
  
The Master Dice Set consists of 5 20-sided dice. These dice are the final challenge and the most difficult to battle. Often, they will grow bored of waiting to be found and cause havok for the local populace. Sometimes, they will go searching for other dice and work their own strategies against the player who needs to catch them. They are intelligent, aggressive and not to be taken lightly. The more times they've been caught, the more experienced and less agreeable they become. Players are not allowed to fight these dice directly and must use captured dice to fight them.  
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The Master Dice Set of the [[Alien Dice Game]] consists of 5 20-sided dice. These dice are the final challenge and the most difficult to battle. Often, they will grow bored of waiting to be found and cause havoc for the local populace. Sometimes, they will go searching for other dice and work their own strategies against the player who needs to catch them. They are intelligent, aggressive and not to be taken lightly. The more times they've been caught, the more experienced and less agreeable they become. Players are not allowed to fight these dice directly and must use captured dice to fight them. ([[Alien Dice|AD]] Day 14, strip 1)
  
  
 
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Latest revision as of 19:35, 12 September 2012


The Master Dice Set of the Alien Dice Game consists of 5 20-sided dice. These dice are the final challenge and the most difficult to battle. Often, they will grow bored of waiting to be found and cause havoc for the local populace. Sometimes, they will go searching for other dice and work their own strategies against the player who needs to catch them. They are intelligent, aggressive and not to be taken lightly. The more times they've been caught, the more experienced and less agreeable they become. Players are not allowed to fight these dice directly and must use captured dice to fight them. (AD Day 14, strip 1)